Oldest Golden Treasure is out now on Meta Quest

After almost 2 years of solo development, my VR detective puzzle adventure is finally live on the Meta Horizon Store. Here's the case you're stepping into.

Today's the day! Oldest Golden Treasure is available now on the Meta Horizon Store and you can play the game with a Meta Quest 2, Quest 3, Quest 3S and Quest Pro. It's a single-player VR escape room adventure, and it's the game I've spent the most time on to date. If you've been following the trailers and the devlogs... the wait is over.

Get it on Meta Quest →

The case you're stepping into

You play a detective picking up the trail of a colleague who has mysteriously disappeared. Investigating his office leads you to a remote house in Bulgaria, and inside it, his secret laboratory and the shocking truth. He was building a time machine.

From there the game opens up. You travel through time, exploring environments from different ages, gathering clues about what happened to your colleague and piecing together the mystery of the treasure itself. It starts out feeling like a traditional escape room, but it doesn't stay there for long. You start in a small room as an escape room and as you progress through the game it turns more into an adventure. Using a time travel machine allows me to use different environments and make the gameplay diverse and interesting.

Ancient ruins environment from the VR escape room Oldest Golden Treasure
The trail runs from a present-day laboratory to environments from across history.

Real history, woven in

The game is grounded in real history. It's inspired by the Varna Necropolis gold, the oldest processed gold treasure ever found. As you explore, you'll come across notes scattered through the world; the historical facts in them are true, and they're there so you actually learn something about the real treasure while you solve the mystery around it. That mix of genuine history and fiction is the heart of what I wanted to build. To give players the opportunity to learn something and make it optional and a part of the story so it does not feel like homework. If you want you can stop and read the notes and learn about real treasures and caves. And if you prefer to dive directly into the puzzles, you can do that as well.

What's in the box

  • A story-driven VR escape room designed specifically for virtual reality.
  • Time-travel mechanics that shift you between distinct historical environments.
  • Puzzles built to be clever without being punishing, with hints and auto-solve if you get stuck.
  • Comfort options for both smooth locomotion and teleportation, comfort vignette, etc..
  • SpeedRun Mode, unlocked after you finish the story, with scene times and global leaderboards.
I believe the escape room genre is a perfect fit for VR and that's why I keep making them. I hope you have as much fun playing this one as I had building it.

A PCVR version is coming soon on Steam and the Meta Rift Store! If that's your setup, you can wishlist it now so you get notified. For everyone playing on Quest today: thank you. If you enjoy the adventure, a review genuinely helps other treasure hunters find it.

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